TryMyBuildDiscover apps. Share your app.

No audience yet?

How to find your first app testers with no audience

You can start with a few relevant people. The aim is to understand their experience—not collect compliments or prove demand from one test.

  1. Name the person and problem

    Who encounters the problem your app addresses? Be specific: someone planning lessons, managing a household budget, or doing another task your app helps with.

  2. Choose one small task

    Ask them to do something concrete, such as create a plan and save it. Tell them about signup, payment, or installation requirements before they agree.

  3. Ask a few relevant people

    Start with contacts who experience the problem. If you use a community, read its rules, join the conversation, and use its designated feedback space when available. Make individual, relevant requests rather than posting the same pitch everywhere.

  4. Make the invitation easy to answer

    I’m building an app for [person/problem]. Would you try [one task]? I’d like to learn [one question]. Here’s the link: [your feedback page]. It’s fine if it isn’t useful—an honest observation helps.

    Only mention a time estimate you have checked. Preview your invitation before sending it.

  5. Collect what happened

    Use your TryMyBuild page to keep the app link, guided questions, and replies together. Ask what they expected and what happened, including if they couldn’t get started.

  6. Reply and choose a next step

    Thank them, clarify the confusing moment, and decide what to investigate. If you change the app, ask whether they would like to try again. Feedback can guide improvements; continued use is a separate signal.

TryMyBuild helps you collect feedback from people you invite. Creating a page does not guarantee testers or customers.